Boosting Elixir
rare · ironclad · spell · Prior Sep 18th, 2017Open in wiki
4
Boosting Elixir![Boosting Elixir](https://cdn.sanity.io/images/5hlpazgd/production/e6ca5a7bdcc745378378191e709e7b373fb6f207-512x512.png?auto=format&fit=max&w=300&q=90)
Give 3 strength to a target friendly unit and a random friendly unit surrounding it
![rare](/assets/images/card/rarity_rare_1.png)
4
Boosting ElixirGive 4 strength to a target friendly unit and a random friendly unit surrounding it
![rare](/assets/images/card/rarity_rare_2.png)
4
Boosting ElixirGive 5 strength to a target friendly unit and a random friendly unit surrounding it
![rare](/assets/images/card/rarity_rare_3.png)
4
Boosting ElixirGive 6 strength to a target friendly unit and a random friendly unit surrounding it
![rare](/assets/images/card/rarity_rare_4.png)
4
Boosting ElixirGive 7 strength to a target friendly unit and a random friendly unit surrounding it
![rare](/assets/images/card/rarity_rare_5.png)
Official changes
- Ability increased by 1.
- Preview this changeAbility decreased at higher levels and made bordering at lower levels.
- Preview this changeReleased with the game.
- (currently displayed)Deactivate this changeMana cost increased by 1 and ability increased by 1.
- Preview this changeMana cost decreased by 1.